Survive the wilderness, battle strange creatures, and keep your sanity in check in this dark and challenging multiplayer survival game.
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The pause_when_empty
setting controls whether the world time stops progressing when no players are online. This can help preserve world seasons and player-built structures while the server is inactive.
Log in to the RocketNode Game Panel.
Select your Don’t Starve Together server.
Stop the server from the Overview tab.
Go to the Configuration tab and open Startup.
If available, look for a setting related to Pause When Empty.
Set it to:
true
to pause world time when all players disconnect.false
to keep the world running 24/7 regardless of player presence.Go back to the Overview tab and start your server.
If this setting isn’t visible in the panel, use the manual method below.
false
if you want the world to keep running when empty: pause_when_empty = falsetrue
): Ideal for cooperative or private servers where players don’t want to miss in-game seasons, events, or spoilage timers while offline.false
): Best for persistent public servers or roleplay worlds where time progression should continue regardless of player activity.Need help fine-tuning your server for active or passive worlds? Visit the RocketNode Helpdesk or open a ticket.
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